![]() ![]() It can activate the opponent king tower, so be careful when using it offensively! Use in front of balloon Magic Archer: Your main splash, and can take out troops hiding behind tanks. Lumberjack: Your main support for the balloon, and secondary tank killer. Use to stun, reset attacks, and take out small swarms when fire spirit and earthquake are out of rotation. Use on defense, and can place bowler in front for a counter attack Electro Wizard: Your air-tank killer. Use to weaken big pushes, finish off crown towers, reset infernos, and take out pumps. Use with lumberjack to take towers Lightning: Your big spell. One of the most versatile spells in the game. Used to take out swarms, knockback, and slow troops. ![]() The idea of the deck is to make a positive or neutral elixir trade, than counter attack with a push that is hard to respond to with limited elixir.ĭeck Information Deck Created by: jet1agged101 Minimum Recommended King Level: 10 Maximum Recommended King Level: 13 Arena Required: Serenity Peak (Wrong?) Average Elixir Cost: 3.8 (Wrong?) More Statistics: Go to Deck Builder Card Roles Ice Spirit: Ice spirit: Your cycle card, mini-splash, stun, and can also reset inferno's. I have since changed this deck, and am using this currently to push in arena 13. ![]() Lumberjack can also be used defensively, to boost other defensive troops and also destroy some long range attackers when placed on top of them, such as wizard, musketeer, and bomber.I made the original deck of this on Deckshop.pro, and used it to push from arena 11 to arena 12, and hopefully more in the future.Princess's small chip damage can be used to finish off towers with little health, as well as deal massive damage when ignored.Tornado is most likely used against hog riders and ram riders, but also works on other cards.Guards are effective for dealing with left-over troops from defeating your balloon.When it goes to double elixir, Use the Lumberjack+Balloon combo. Defend pushes with Electro dragon, Inferno Dragon, and Princess.Tornado: This is your building target counter, able to pull enemies in to activate your king tower. Guards: This is good for dealing with single-target enemies, and defeat splash enemies by placing the guards around them. Can be used to help defend against cards, or used to freeze enemies that would attack your balloon. Freeze: This is to stall either offensively, or defensively. Princess: This can be used to chip away at the opponents tower, support lumberjack, or to destroy swarms. Electro Dragon: Electro Dragon is good for dealing with small pushes, like valkyrie and other cards. Inferno Dragon: This is your tank killer, And is effective at dealing with mega-knight, pekka, and other cards. Balloon: This should be played right behind lumberjack, in order to get the rage effect and destroy the opponent's tower. This does not require legendary arena, as you can get the legendaries from lower arenas through legendary chests, although rare.ĭeck Information Deck Created by: User Guy 15 (IGN pogchimp) Minimum Recommended King Level: 9 Maximum Recommended King Level: 14 Arena Required: Miner's Mine (Wrong?) Average Elixir Cost: 3.9 (Wrong?) More Statistics: Go to Deck Builder Card Roles Lumberjack: The role of this card is to support balloon, and defend troops vulnerable to it, such as bandit. A battle deck with the lumberjack+balloon combo as a win-con. ![]()
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